General information | Quadro M3000M | GeForce GT 650M |
---|---|---|
Launched | Q4 2015 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12.1 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 45 W 40 % |
Performance | Quadro M3000M | GeForce GT 650M |
Overall Score | 37785 0 % | 17652 53.3 % |
Future Proof | 43 % 0 % | 21 % 51.2 % |
Benchmark Score | 14277 0 % | 3116 78.2 % |
2D Benchmark Score | 399.2 0 % | 235 41.1 % |
Average DirectX performance | 47.3 FPS 0 % | 10.8 FPS 77.2 % |
DirectX 9 performance | 99.5 FPS 0 % | 25.2 FPS 74.7 % |
DirectX 10 performance | 25 FPS 0 % | 4 FPS 84 % |
DirectX 11 performance | 41.8 FPS 0 % | 10 FPS 76 % |
DirectX 12 performance | 23 FPS 0 % | 4 FPS 82.6 % |
Graphic card computing | 2112.7 operations/s 0 % | 552.3 operations/s 73.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GT 650M.
Average frames per second | Quadro M3000M | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 80.7 FPS | 29.2 FPS |
High settings | 145.3 FPS | 52.5 FPS |
Medium settings | 174.3 FPS | 63.0 FPS |
Low settings | 244.1 FPS | 88.2 FPS |
Difference | 0 % | 63.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GT 650M.
Grand Theft Auto V | Quadro M3000M | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 62.6 FPS | 28.0 FPS |
High settings | 112.6 FPS | 50.5 FPS |
Medium settings | 135.1 FPS | 60.6 FPS |
Low settings | 189.2 FPS | 84.8 FPS |
Difference | 0 % | 55.2 % |