General information | GeForce GTX 660 Ti | Quadro K3100M |
---|---|---|
Launched | Q3 2012 | Q4 2013 |
Used in | Desktop | Workstation |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 3072 MB 25 % | 4096 MB 0 % |
Core Clock | 915 MHz 0 % | 680 MHz 25.7 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 150 W 0 % | 75 W 50 % |
Performance | GeForce GTX 660 Ti | Quadro K3100M |
Overall Score | 33743 0 % | 24223 28.2 % |
Future Proof | 21 % 30 % | 30 % 0 % |
Benchmark Score | 11386 0 % | 5867 48.5 % |
2D Benchmark Score | 458.7 0 % | 324.3 29.3 % |
Average DirectX performance | 35.9 FPS 0 % | 21.1 FPS 41.2 % |
DirectX 9 performance | 72.4 FPS 0 % | 48.1 FPS 33.5 % |
DirectX 10 performance | 17.2 FPS 0 % | 9 FPS 47.4 % |
DirectX 11 performance | 37.9 FPS 0 % | 19.2 FPS 49.4 % |
DirectX 12 performance | 16 FPS 0 % | 8 FPS 50.1 % |
Graphic card computing | 2233.7 operations/s 0 % | 874.1 operations/s 60.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660 Ti, Quadro K3100M.
Average frames per second | GeForce GTX 660 Ti | Quadro K3100M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.1 FPS | 45.5 FPS |
High settings | 126.1 FPS | 81.9 FPS |
Medium settings | 151.4 FPS | 98.2 FPS |
Low settings | 211.9 FPS | 137.5 FPS |
Difference | 0 % | 35.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660 Ti, Quadro K3100M.
Grand Theft Auto V | GeForce GTX 660 Ti | Quadro K3100M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 55.6 FPS | 39.3 FPS |
High settings | 100.1 FPS | 70.7 FPS |
Medium settings | 120.1 FPS | 84.9 FPS |
Low settings | 168.2 FPS | 118.8 FPS |
Difference | 0 % | 29.4 % |