General information | GeForce GT 645M | Mobility Radeon HD 5730 |
---|---|---|
Launched | Q1 2013 | Q3 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 710 MHz 0 % | 650 MHz 8.5 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.4 |
Thermal Design Power (TDP) | 32 W 0 % | 26 W 18.8 % |
Performance | GeForce GT 645M | Mobility Radeon HD 5730 |
Overall Score | 15493 0 % | 11366 26.6 % |
Future Proof | 25 % 0 % | 8 % 68 % |
Benchmark Score | 2400 0 % | 1292 46.2 % |
2D Benchmark Score | 157.6 0 % | 147.3 6.5 % |
Average DirectX performance | 7.2 FPS 0 % | 4.7 FPS 34.3 % |
DirectX 9 performance | 13.9 FPS 0 % | 12 FPS 13.6 % |
DirectX 10 performance | 3 FPS 0 % | 2 FPS 33.3 % |
DirectX 11 performance | 7 FPS 0 % | 5 FPS 28.7 % |
DirectX 12 performance | 5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 468.7 operations/s 0 % | 258.3 operations/s 44.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon HD 5730.
Average frames per second | GeForce GT 645M | Mobility Radeon HD 5730 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 15.4 FPS |
High settings | 43.4 FPS | 27.7 FPS |
Medium settings | 52.0 FPS | 33.2 FPS |
Low settings | 72.8 FPS | 46.5 FPS |
Difference | 0 % | 36.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon HD 5730.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon HD 5730 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 17.1 FPS |
High settings | 43.5 FPS | 30.7 FPS |
Medium settings | 52.2 FPS | 36.9 FPS |
Low settings | 73.1 FPS | 51.6 FPS |
Difference | 0 % | 29.4 % |