General information | GeForce GT 640M | Mobility Radeon HD 5730 |
---|---|---|
Launched | Q4 2012 | Q3 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 625 MHz 3.8 % | 650 MHz 0 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.4 |
Thermal Design Power (TDP) | 32 W 0 % | 26 W 18.8 % |
Performance | GeForce GT 640M | Mobility Radeon HD 5730 |
Overall Score | 15409 0 % | 11366 26.2 % |
Future Proof | 23 % 0 % | 8 % 65.2 % |
Benchmark Score | 2374 0 % | 1292 45.6 % |
2D Benchmark Score | 195.2 0 % | 147.3 24.5 % |
Average DirectX performance | 8.3 FPS 0 % | 4.7 FPS 42.7 % |
DirectX 9 performance | 19.1 FPS 0 % | 12 FPS 37.2 % |
DirectX 10 performance | 3 FPS 0 % | 2 FPS 33.1 % |
DirectX 11 performance | 8 FPS 0 % | 5 FPS 38.1 % |
DirectX 12 performance | 3 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 433.9 operations/s 0 % | 258.3 operations/s 40.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Mobility Radeon HD 5730.
Average frames per second | GeForce GT 640M | Mobility Radeon HD 5730 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 23.9 FPS | 15.4 FPS |
High settings | 43.0 FPS | 27.7 FPS |
Medium settings | 51.6 FPS | 33.2 FPS |
Low settings | 72.3 FPS | 46.5 FPS |
Difference | 0 % | 35.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Mobility Radeon HD 5730.
Grand Theft Auto V | GeForce GT 640M | Mobility Radeon HD 5730 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 17.1 FPS |
High settings | 43.3 FPS | 30.7 FPS |
Medium settings | 51.9 FPS | 36.9 FPS |
Low settings | 72.7 FPS | 51.6 FPS |
Difference | 0 % | 29 % |