General information | GeForce GT 645M | Mobility Radeon HD 550v |
---|---|---|
Launched | Q1 2013 | Q3 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 710 MHz 0 % | 450 MHz 36.6 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GT 645M | Mobility Radeon HD 550v |
Overall Score | 15495 0 % | 8291 46.5 % |
Future Proof | 25 % 0 % | 8 % 68 % |
Benchmark Score | 2401 0 % | 687 71.4 % |
2D Benchmark Score | 157.6 60.5 % | 398.8 0 % |
Average DirectX performance | 7.2 FPS 0 % | 2 FPS 72.7 % |
DirectX 9 performance | 14 FPS 0 % | 2.9 FPS 79.4 % |
DirectX 10 performance | 3 FPS 0 % | 1.6 FPS 48 % |
DirectX 11 performance | 6.9 FPS 0 % | 2.5 FPS 64.6 % |
DirectX 12 performance | 5 FPS 0 % | 1 FPS 80 % |
Graphic card computing | 475.2 operations/s 0 % | 165.6 operations/s 65.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon HD 550v.
Average frames per second | GeForce GT 645M | Mobility Radeon HD 550v |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 10.4 FPS |
High settings | 43.5 FPS | 18.8 FPS |
Medium settings | 52.2 FPS | 22.5 FPS |
Low settings | 73.1 FPS | 31.5 FPS |
Difference | 0 % | 56.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon HD 550v.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon HD 550v |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.3 FPS | 11.9 FPS |
High settings | 43.8 FPS | 21.4 FPS |
Medium settings | 52.5 FPS | 25.7 FPS |
Low settings | 73.5 FPS | 36.0 FPS |
Difference | 0 % | 51.1 % |