General information | GeForce RTX 2080 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Launched | Q1 2019 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 735 MHz 0 % | 710 MHz 3.4 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 90 W 0 % | 32 W 64.4 % |
Performance | GeForce RTX 2080 (Max-Q Design) | GeForce GT 645M |
Overall Score | 58282 0 % | 15493 73.4 % |
Future Proof | 65 % 0 % | 25 % 61.5 % |
Benchmark Score | 33968 0 % | 2400 92.9 % |
2D Benchmark Score | 540.3 0 % | 157.6 70.8 % |
Average DirectX performance | 108.5 FPS 0 % | 7.2 FPS 93.3 % |
DirectX 9 performance | 170.6 FPS 0 % | 13.9 FPS 91.9 % |
DirectX 10 performance | 103.3 FPS 0 % | 3 FPS 97.1 % |
DirectX 11 performance | 111 FPS 0 % | 7 FPS 93.7 % |
DirectX 12 performance | 49 FPS 0 % | 5 FPS 89.8 % |
Graphic card computing | 4761 operations/s 0 % | 468.7 operations/s 90.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2080 (Max-Q Design), GeForce GT 645M.
Average frames per second | GeForce RTX 2080 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 136.2 FPS | 24.1 FPS |
High settings | 245.2 FPS | 43.4 FPS |
Medium settings | 294.3 FPS | 52.0 FPS |
Low settings | 412.0 FPS | 72.8 FPS |
Difference | 0 % | 82.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2080 (Max-Q Design), GeForce GT 645M.
Grand Theft Auto V | GeForce RTX 2080 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.1 FPS | 24.2 FPS |
High settings | 176.5 FPS | 43.5 FPS |
Medium settings | 211.8 FPS | 52.2 FPS |
Low settings | 296.5 FPS | 73.1 FPS |
Difference | 0 % | 75.4 % |