General information | GeForce RTX 2080 Super (Max-Q Design) | GeForce GT 645M |
---|---|---|
Launched | Q2 2020 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 735 MHz 0 % | 710 MHz 3.4 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 32 W 60 % |
Performance | GeForce RTX 2080 Super (Max-Q Design) | GeForce GT 645M |
Overall Score | 59723 0 % | 15495 74.1 % |
Future Proof | 73 % 0 % | 25 % 65.8 % |
Benchmark Score | 35669 0 % | 2401 93.3 % |
2D Benchmark Score | 574.8 0 % | 157.6 72.6 % |
Average DirectX performance | 116.6 FPS 0 % | 7.2 FPS 93.8 % |
DirectX 9 performance | 185.1 FPS 0 % | 14 FPS 92.5 % |
DirectX 10 performance | 110.8 FPS 0 % | 3 FPS 97.3 % |
DirectX 11 performance | 117.4 FPS 0 % | 6.9 FPS 94.1 % |
DirectX 12 performance | 53.1 FPS 0 % | 5 FPS 90.5 % |
Graphic card computing | 4897.5 operations/s 0 % | 475.2 operations/s 90.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2080 Super (Max-Q Design), GeForce GT 645M.
Average frames per second | GeForce RTX 2080 Super (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 140.7 FPS | 24.2 FPS |
High settings | 253.3 FPS | 43.5 FPS |
Medium settings | 303.9 FPS | 52.2 FPS |
Low settings | 425.5 FPS | 73.1 FPS |
Difference | 0 % | 82.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2080 Super (Max-Q Design), GeForce GT 645M.
Grand Theft Auto V | GeForce RTX 2080 Super (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 100.5 FPS | 24.3 FPS |
High settings | 180.9 FPS | 43.8 FPS |
Medium settings | 217.0 FPS | 52.5 FPS |
Low settings | 303.8 FPS | 73.5 FPS |
Difference | 0 % | 75.8 % |