General information | Quadro M6000 | GeForce GTX 645 |
---|---|---|
Launched | Q3 2016 | Q2 2013 |
Used in | Workstation | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 24576 MB 0 % | 1024 MB 95.8 % |
Core Clock | 988 MHz 0 % | 824 MHz 16.6 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 250 W 0 % | 64 W 74.4 % |
Performance | Quadro M6000 | GeForce GTX 645 |
Overall Score | 55286 0 % | 22022 60.2 % |
Future Proof | 48 % 0 % | 26 % 45.8 % |
Benchmark Score | 30565 0 % | 4850 84.1 % |
2D Benchmark Score | 700.6 0 % | 430.4 38.6 % |
Average DirectX performance | 93 FPS 0 % | 15.9 FPS 82.9 % |
DirectX 9 performance | 166.5 FPS 0 % | 34.8 FPS 79.1 % |
DirectX 10 performance | 65.6 FPS 0 % | 7 FPS 89.4 % |
DirectX 11 performance | 95.3 FPS 0 % | 15 FPS 84.2 % |
DirectX 12 performance | 44.8 FPS 0 % | 7 FPS 84.4 % |
Graphic card computing | 5265.5 operations/s 0 % | 882.7 operations/s 83.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M6000, GeForce GTX 645.
Average frames per second | Quadro M6000 | GeForce GTX 645 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 128.0 FPS | 39.8 FPS |
High settings | 230.5 FPS | 71.7 FPS |
Medium settings | 276.6 FPS | 86.0 FPS |
Low settings | 387.2 FPS | 120.4 FPS |
Difference | 0 % | 68.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M6000, GeForce GTX 645.
Grand Theft Auto V | Quadro M6000 | GeForce GTX 645 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 92.9 FPS | 35.4 FPS |
High settings | 167.2 FPS | 63.8 FPS |
Medium settings | 200.7 FPS | 76.6 FPS |
Low settings | 281.0 FPS | 107.2 FPS |
Difference | 0 % | 61.8 % |