General information | Quadro P6000 | GeForce GTX 645 |
---|---|---|
Launched | Q4 2016 | Q2 2013 |
Used in | Workstation | Desktop |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 24000 MB 0 % | 1024 MB 95.7 % |
Core Clock | 1417 MHz 0 % | 824 MHz 41.8 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 250 W 0 % | 64 W 74.4 % |
Performance | Quadro P6000 | GeForce GTX 645 |
Overall Score | 62530 0 % | 22022 64.8 % |
Future Proof | 50 % 0 % | 26 % 48 % |
Benchmark Score | 39100 0 % | 4850 87.6 % |
2D Benchmark Score | 710.2 0 % | 430.4 39.4 % |
Average DirectX performance | 115.3 FPS 0 % | 16 FPS 86.1 % |
DirectX 9 performance | 178.6 FPS 0 % | 34.9 FPS 80.4 % |
DirectX 10 performance | 102.3 FPS 0 % | 6.9 FPS 93.2 % |
DirectX 11 performance | 128.5 FPS 0 % | 15.1 FPS 88.2 % |
DirectX 12 performance | 51.7 FPS 0 % | 7 FPS 86.4 % |
Graphic card computing | 8690.7 operations/s 0 % | 879.1 operations/s 89.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro P6000, GeForce GTX 645.
Average frames per second | Quadro P6000 | GeForce GTX 645 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 147.9 FPS | 39.8 FPS |
High settings | 266.3 FPS | 71.7 FPS |
Medium settings | 319.5 FPS | 86.0 FPS |
Low settings | 447.3 FPS | 120.4 FPS |
Difference | 0 % | 73.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro P6000, GeForce GTX 645.
Grand Theft Auto V | Quadro P6000 | GeForce GTX 645 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 105.4 FPS | 35.4 FPS |
High settings | 189.7 FPS | 63.8 FPS |
Medium settings | 227.7 FPS | 76.6 FPS |
Low settings | 318.8 FPS | 107.2 FPS |
Difference | 0 % | 66.4 % |