General information | Quadro K3100M | GeForce GT 640M |
---|---|---|
Launched | Q4 2013 | Q4 2012 |
Used in | Workstation | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 680 MHz 0 % | 625 MHz 8.1 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 32 W 57.3 % |
Performance | Quadro K3100M | GeForce GT 640M |
Overall Score | 24221 0 % | 15408 36.4 % |
Future Proof | 30 % 0 % | 23 % 23.3 % |
Benchmark Score | 5867 0 % | 2374 59.5 % |
2D Benchmark Score | 319.8 0 % | 193.4 39.5 % |
Average DirectX performance | 21.1 FPS 0 % | 8.3 FPS 60.9 % |
DirectX 9 performance | 48.4 FPS 0 % | 19 FPS 60.7 % |
DirectX 10 performance | 9 FPS 0 % | 3 FPS 66.9 % |
DirectX 11 performance | 18.9 FPS 0 % | 8 FPS 57.5 % |
DirectX 12 performance | 8 FPS 0 % | 3 FPS 62.9 % |
Graphic card computing | 875.8 operations/s 0 % | 435.2 operations/s 50.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro K3100M, GeForce GT 640M.
Average frames per second | Quadro K3100M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 46.0 FPS | 24.1 FPS |
High settings | 82.7 FPS | 43.4 FPS |
Medium settings | 99.3 FPS | 52.1 FPS |
Low settings | 139.0 FPS | 72.9 FPS |
Difference | 0 % | 47.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro K3100M, GeForce GT 640M.
Grand Theft Auto V | Quadro K3100M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 39.5 FPS | 24.3 FPS |
High settings | 71.1 FPS | 43.7 FPS |
Medium settings | 85.3 FPS | 52.4 FPS |
Low settings | 119.4 FPS | 73.4 FPS |
Difference | 0 % | 38.6 % |