General information | GeForce GTX 560M | Radeon R7 M260 |
---|---|---|
Launched | Q2 2011 | Q4 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 3072 MB 25 % | 4096 MB 0 % |
DirectX | DirectX 11 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | GeForce GTX 560M | Radeon R7 M260 |
Overall Score | 17935 0 % | 11309 36.9 % |
Future Proof | 13 % 63.9 % | 36 % 0 % |
Benchmark Score | 3217 0 % | 1279 60.2 % |
2D Benchmark Score | 258.7 0 % | 119.2 53.9 % |
Average DirectX performance | 12.4 FPS 0 % | 4.5 FPS 63.9 % |
DirectX 9 performance | 31.7 FPS 0 % | 7.9 FPS 74.9 % |
DirectX 10 performance | 4 FPS 0 % | 1 FPS 75.1 % |
DirectX 11 performance | 10.1 FPS 0 % | 4 FPS 60.1 % |
DirectX 12 performance | 4 FPS 20.7 % | 5 FPS 0 % |
Graphic card computing | 479.6 operations/s 0 % | 365.5 operations/s 23.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 560M, Radeon R7 M260.
Average frames per second | GeForce GTX 560M | Radeon R7 M260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 29.8 FPS | 15.3 FPS |
High settings | 53.7 FPS | 27.5 FPS |
Medium settings | 64.4 FPS | 33.1 FPS |
Low settings | 90.2 FPS | 46.3 FPS |
Difference | 0 % | 48.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 560M, Radeon R7 M260.
Grand Theft Auto V | GeForce GTX 560M | Radeon R7 M260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.4 FPS | 17.0 FPS |
High settings | 51.1 FPS | 30.6 FPS |
Medium settings | 61.4 FPS | 36.7 FPS |
Low settings | 85.9 FPS | 51.4 FPS |
Difference | 0 % | 40.2 % |