General information | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M265X |
---|---|---|
Launched | Q2 2019 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1020 MHz 0 % | 575 MHz 43.6 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.6 | OpenGL 4.3 |
Performance | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M265X |
Overall Score | 39910 0 % | 17154 57 % |
Future Proof | 66 % 0 % | 45 % 31.8 % |
Benchmark Score | 15928 0 % | 2943 81.5 % |
2D Benchmark Score | 324.4 56 % | 737.3 0 % |
Average DirectX performance | 51 FPS 0 % | 10.8 FPS 78.8 % |
DirectX 9 performance | 95.8 FPS 0 % | 26.2 FPS 72.7 % |
DirectX 10 performance | 32.1 FPS 0 % | 6 FPS 81.3 % |
DirectX 11 performance | 47 FPS 0 % | 6 FPS 87.1 % |
DirectX 12 performance | 28.9 FPS 0 % | 5 FPS 82.8 % |
Graphic card computing | 2268.2 operations/s 0 % | 519.6 operations/s 77.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), Radeon R9 M265X.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M265X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 28.0 FPS |
High settings | 155.5 FPS | 50.3 FPS |
Medium settings | 186.5 FPS | 60.4 FPS |
Low settings | 261.2 FPS | 84.6 FPS |
Difference | 0 % | 67.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), Radeon R9 M265X.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M265X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 27.1 FPS |
High settings | 119.6 FPS | 48.8 FPS |
Medium settings | 143.5 FPS | 58.6 FPS |
Low settings | 200.9 FPS | 82.0 FPS |
Difference | 0 % | 59.2 % |