General information | GeForce GTX 1660 Ti | Radeon R5 M330 |
---|---|---|
Launched | Q2 2019 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.3 |
Thermal Design Power (TDP) | 80 W 0 % | 18 W 77.5 % |
Performance | GeForce GTX 1660 Ti | Radeon R5 M330 |
Overall Score | 51335 0 % | 12409 75.8 % |
Future Proof | 66 % 0 % | 41 % 37.9 % |
Benchmark Score | 26353 0 % | 1540 94.2 % |
2D Benchmark Score | 487.9 5.3 % | 515.4 0 % |
Average DirectX performance | 85.4 FPS 0 % | 4.4 FPS 94.8 % |
DirectX 9 performance | 155.3 FPS 0 % | 6.5 FPS 95.8 % |
DirectX 10 performance | 61.1 FPS 0 % | 3.6 FPS 94.2 % |
DirectX 11 performance | 86 FPS 0 % | 5.5 FPS 93.6 % |
DirectX 12 performance | 39.2 FPS 0 % | 2.2 FPS 94.3 % |
Graphic card computing | 3760.3 operations/s 0 % | 375.7 operations/s 90 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti, Radeon R5 M330.
Average frames per second | GeForce GTX 1660 Ti | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 117.4 FPS | 17.4 FPS |
High settings | 211.3 FPS | 31.4 FPS |
Medium settings | 253.5 FPS | 37.7 FPS |
Low settings | 354.9 FPS | 52.7 FPS |
Difference | 0 % | 85.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti, Radeon R5 M330.
Grand Theft Auto V | GeForce GTX 1660 Ti | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.2 FPS | 18.9 FPS |
High settings | 155.1 FPS | 34.0 FPS |
Medium settings | 186.1 FPS | 40.8 FPS |
Low settings | 260.6 FPS | 57.1 FPS |
Difference | 0 % | 78.1 % |