General information | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M600M |
---|---|---|
Launched | Q2 2020 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 0 % | 30 W 14.3 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M600M |
Overall Score | 40728 0 % | 23717 41.8 % |
Future Proof | 73 % 0 % | 43 % 41.1 % |
Benchmark Score | 16587 0 % | 5625 66.1 % |
2D Benchmark Score | 330.7 7.4 % | 357 0 % |
Average DirectX performance | 53.9 FPS 0 % | 20.7 FPS 61.6 % |
DirectX 9 performance | 100.8 FPS 0 % | 47.8 FPS 52.6 % |
DirectX 10 performance | 34 FPS 0 % | 11 FPS 67.7 % |
DirectX 11 performance | 52.6 FPS 0 % | 16 FPS 69.5 % |
DirectX 12 performance | 28.1 FPS 0 % | 8 FPS 71.7 % |
Graphic card computing | 2348 operations/s 0 % | 795 operations/s 66.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Quadro M600M.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M600M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.7 FPS | 44.2 FPS |
High settings | 159.7 FPS | 79.6 FPS |
Medium settings | 191.7 FPS | 95.5 FPS |
Low settings | 268.4 FPS | 133.7 FPS |
Difference | 0 % | 50.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Quadro M600M.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M600M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 38.4 FPS |
High settings | 122.0 FPS | 69.1 FPS |
Medium settings | 146.4 FPS | 82.9 FPS |
Low settings | 205.0 FPS | 116.1 FPS |
Difference | 0 % | 43.4 % |