General information | Quadro M5000M | GeForce GT 640M |
---|---|---|
Launched | Q1 2016 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 2048 MB 75 % |
Core Clock | 962 MHz 0 % | 625 MHz 35 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 100 W 0 % | 32 W 68 % |
Performance | Quadro M5000M | GeForce GT 640M |
Overall Score | 42403 0 % | 15409 63.7 % |
Future Proof | 45 % 0 % | 23 % 48.9 % |
Benchmark Score | 17981 0 % | 2374 86.8 % |
2D Benchmark Score | 472.6 0 % | 194.6 58.8 % |
Average DirectX performance | 59.3 FPS 0 % | 8.2 FPS 86.1 % |
DirectX 9 performance | 119 FPS 0 % | 18.9 FPS 84.1 % |
DirectX 10 performance | 35.2 FPS 0 % | 3 FPS 91.4 % |
DirectX 11 performance | 53.7 FPS 0 % | 8 FPS 85.1 % |
DirectX 12 performance | 29.1 FPS 0 % | 3 FPS 89.7 % |
Graphic card computing | 2671.3 operations/s 0 % | 432.6 operations/s 83.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M5000M, GeForce GT 640M.
Average frames per second | Quadro M5000M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.1 FPS | 23.9 FPS |
High settings | 167.6 FPS | 43.0 FPS |
Medium settings | 201.1 FPS | 51.6 FPS |
Low settings | 281.5 FPS | 72.3 FPS |
Difference | 0 % | 74.3 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M5000M, GeForce GT 640M.
Grand Theft Auto V | Quadro M5000M | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.6 FPS | 24.0 FPS |
High settings | 127.1 FPS | 43.3 FPS |
Medium settings | 152.5 FPS | 51.9 FPS |
Low settings | 213.5 FPS | 72.7 FPS |
Difference | 0 % | 66 % |