General information | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M1200 |
---|---|---|
Launched | Q2 2020 | Q1 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1035 MHz 5.3 % | 1093 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 35 W 22.2 % | 45 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M1200 |
Overall Score | 40728 0 % | 28942 28.9 % |
Future Proof | 73 % 0 % | 51 % 30.1 % |
Benchmark Score | 16587 0 % | 8376 49.5 % |
2D Benchmark Score | 330.7 0 % | 319 3.5 % |
Average DirectX performance | 53.9 FPS 0 % | 26.5 FPS 50.8 % |
DirectX 9 performance | 100.8 FPS 0 % | 55.3 FPS 45.1 % |
DirectX 10 performance | 34 FPS 0 % | 14.9 FPS 56.2 % |
DirectX 11 performance | 52.6 FPS 0 % | 22 FPS 58.2 % |
DirectX 12 performance | 28.1 FPS 0 % | 13.9 FPS 50.6 % |
Graphic card computing | 2348 operations/s 0 % | 2119.4 operations/s 9.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Quadro M1200.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M1200 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.7 FPS | 57.7 FPS |
High settings | 159.7 FPS | 103.9 FPS |
Medium settings | 191.7 FPS | 124.6 FPS |
Low settings | 268.4 FPS | 174.5 FPS |
Difference | 0 % | 35 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Quadro M1200.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Quadro M1200 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.8 FPS | 47.4 FPS |
High settings | 122.0 FPS | 85.3 FPS |
Medium settings | 146.4 FPS | 102.4 FPS |
Low settings | 205.0 FPS | 143.4 FPS |
Difference | 0 % | 30.1 % |