General information | Quadro P3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q1 2017 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 1088 MHz 0 % | 1035 MHz 4.9 % |
DirectX | DirectX 12 | DirectX 12 |
Thermal Design Power (TDP) | 75 W 0 % | 35 W 53.3 % |
Performance | Quadro P3000 | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 41397 0 % | 40708 1.7 % |
Future Proof | 51 % 30.1 % | 73 % 0 % |
Benchmark Score | 17137 0 % | 16572 3.3 % |
2D Benchmark Score | 447.1 0 % | 335.7 24.9 % |
Average DirectX performance | 55.5 FPS 0 % | 53.8 FPS 3 % |
DirectX 9 performance | 108.1 FPS 0 % | 100.8 FPS 6.8 % |
DirectX 10 performance | 35.2 FPS 0 % | 33.8 FPS 4.1 % |
DirectX 11 performance | 52.5 FPS 0.2 % | 52.6 FPS 0 % |
DirectX 12 performance | 26 FPS 6.8 % | 27.9 FPS 0 % |
Graphic card computing | 2724.5 operations/s 0 % | 2329.7 operations/s 14.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro P3000, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | Quadro P3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 91.3 FPS | 89.4 FPS |
High settings | 164.4 FPS | 161.0 FPS |
Medium settings | 197.3 FPS | 193.2 FPS |
Low settings | 276.2 FPS | 270.5 FPS |
Difference | 0 % | 2.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro P3000, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | Quadro P3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 68.9 FPS | 67.8 FPS |
High settings | 124.0 FPS | 122.0 FPS |
Medium settings | 148.9 FPS | 146.4 FPS |
Low settings | 208.4 FPS | 204.9 FPS |
Difference | 0 % | 1.7 % |