General information | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4130 |
---|---|---|
Launched | Q2 2020 | Q3 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1035 MHz 0 % | 1002 MHz 3.2 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 35 W 30 % | 50 W 0 % |
Performance | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4130 |
Overall Score | 40732 0 % | 22546 44.6 % |
Future Proof | 73 % 0 % | 55 % 24.7 % |
Benchmark Score | 16591 0 % | 5083 69.4 % |
2D Benchmark Score | 336.7 2.4 % | 345 0 % |
Average DirectX performance | 53.9 FPS 0 % | 17.3 FPS 68 % |
DirectX 9 performance | 101 FPS 0 % | 36.1 FPS 64.3 % |
DirectX 10 performance | 34.2 FPS 0 % | 10.9 FPS 68 % |
DirectX 11 performance | 52.6 FPS 0 % | 12 FPS 77.2 % |
DirectX 12 performance | 27.8 FPS 0 % | 10.1 FPS 63.9 % |
Graphic card computing | 2324.7 operations/s 0 % | 684.9 operations/s 70.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 Ti (Max-Q Design), Radeon Pro WX 4130.
Average frames per second | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4130 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 88.9 FPS | 41.3 FPS |
High settings | 160.0 FPS | 74.3 FPS |
Medium settings | 192.0 FPS | 89.2 FPS |
Low settings | 268.8 FPS | 124.8 FPS |
Difference | 0 % | 53.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 Ti (Max-Q Design), Radeon Pro WX 4130.
Grand Theft Auto V | GeForce GTX 1650 Ti (Max-Q Design) | Radeon Pro WX 4130 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 67.7 FPS | 36.4 FPS |
High settings | 121.9 FPS | 65.5 FPS |
Medium settings | 146.3 FPS | 78.6 FPS |
Low settings | 204.8 FPS | 110.1 FPS |
Difference | 0 % | 46.3 % |