General information | GeForce GTX 660M | Radeon R5 M330 |
---|---|---|
Launched | Q2 2012 | Q3 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 2048 MB 50 % | 4096 MB 0 % |
DirectX | DirectX 11.2 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Thermal Design Power (TDP) | 50 W 0 % | 18 W 64 % |
Performance | GeForce GTX 660M | Radeon R5 M330 |
Overall Score | 19242 0 % | 12409 35.5 % |
Future Proof | 20 % 51.2 % | 41 % 0 % |
Benchmark Score | 3703 0 % | 1540 58.4 % |
2D Benchmark Score | 267.9 47.9 % | 514.3 0 % |
Average DirectX performance | 13.1 FPS 0 % | 4.4 FPS 66.1 % |
DirectX 9 performance | 30.2 FPS 0 % | 6.4 FPS 78.8 % |
DirectX 10 performance | 5 FPS 0 % | 3.5 FPS 29.6 % |
DirectX 11 performance | 12.1 FPS 0 % | 5.5 FPS 54.1 % |
DirectX 12 performance | 5 FPS 0 % | 2.2 FPS 55.2 % |
Graphic card computing | 828 operations/s 0 % | 370 operations/s 55.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660M, Radeon R5 M330.
Average frames per second | GeForce GTX 660M | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 32.9 FPS | 17.4 FPS |
High settings | 59.3 FPS | 31.4 FPS |
Medium settings | 71.1 FPS | 37.6 FPS |
Low settings | 99.6 FPS | 52.7 FPS |
Difference | 0 % | 47.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660M, Radeon R5 M330.
Grand Theft Auto V | GeForce GTX 660M | Radeon R5 M330 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 30.7 FPS | 18.8 FPS |
High settings | 55.2 FPS | 33.9 FPS |
Medium settings | 66.2 FPS | 40.7 FPS |
Low settings | 92.7 FPS | 56.9 FPS |
Difference | 0 % | 38.6 % |