General information | GeForce GTX 660M | Radeon R5 M335 |
---|---|---|
Launched | Q2 2012 | Q4 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x8 |
Memory | 2048 MB 50 % | 4096 MB 0 % |
Core Clock | 950 MHz 11.2 % | 1070 MHz 0 % |
DirectX | DirectX 11.2 | DirectX 12 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | GeForce GTX 660M | Radeon R5 M335 |
Overall Score | 19242 0 % | 11910 38.1 % |
Future Proof | 20 % 53.5 % | 43 % 0 % |
Benchmark Score | 3702 0 % | 1418 61.7 % |
2D Benchmark Score | 266.3 53.8 % | 576.4 0 % |
Average DirectX performance | 13 FPS 0 % | 4.1 FPS 68.5 % |
DirectX 9 performance | 30.1 FPS 0 % | 6 FPS 80.1 % |
DirectX 10 performance | 5 FPS 0 % | 3.3 FPS 34.5 % |
DirectX 11 performance | 12 FPS 0 % | 5.1 FPS 58 % |
DirectX 12 performance | 5 FPS 0 % | 2.1 FPS 58.1 % |
Graphic card computing | 833.8 operations/s 0 % | 342.2 operations/s 59 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 660M, Radeon R5 M335.
Average frames per second | GeForce GTX 660M | Radeon R5 M335 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 33.0 FPS | 16.5 FPS |
High settings | 59.4 FPS | 29.7 FPS |
Medium settings | 71.3 FPS | 35.6 FPS |
Low settings | 99.8 FPS | 49.8 FPS |
Difference | 0 % | 50.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 660M, Radeon R5 M335.
Grand Theft Auto V | GeForce GTX 660M | Radeon R5 M335 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 30.7 FPS | 18.0 FPS |
High settings | 55.2 FPS | 32.4 FPS |
Medium settings | 66.2 FPS | 38.9 FPS |
Low settings | 92.7 FPS | 54.5 FPS |
Difference | 0 % | 41.2 % |