General information | Quadro M3000M | GeForce GTX 670M |
---|---|---|
Launched | Q4 2015 | Q2 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 2.0 x16 |
Memory | 4096 MB 0 % | 3072 MB 25 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 75 W 0 % | 75 W 0 % |
Performance | Quadro M3000M | GeForce GTX 670M |
Overall Score | 37785 0 % | 21184 43.9 % |
Future Proof | 43 % 0 % | 20 % 53.5 % |
Benchmark Score | 14277 0 % | 4488 68.6 % |
2D Benchmark Score | 398.4 0 % | 300.9 24.5 % |
Average DirectX performance | 47.6 FPS 0 % | 17.8 FPS 62.6 % |
DirectX 9 performance | 100.8 FPS 0 % | 44.1 FPS 56.3 % |
DirectX 10 performance | 24.9 FPS 0 % | 7 FPS 71.9 % |
DirectX 11 performance | 41.8 FPS 0 % | 15 FPS 64.1 % |
DirectX 12 performance | 22.8 FPS 0 % | 5 FPS 78.2 % |
Graphic card computing | 2098 operations/s 0 % | 711.4 operations/s 66.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M3000M, GeForce GTX 670M.
Average frames per second | Quadro M3000M | GeForce GTX 670M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 80.8 FPS | 37.8 FPS |
High settings | 145.4 FPS | 68.0 FPS |
Medium settings | 174.5 FPS | 81.7 FPS |
Low settings | 244.3 FPS | 114.3 FPS |
Difference | 0 % | 53.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M3000M, GeForce GTX 670M.
Grand Theft Auto V | Quadro M3000M | GeForce GTX 670M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 62.7 FPS | 34.1 FPS |
High settings | 112.9 FPS | 61.3 FPS |
Medium settings | 135.5 FPS | 73.6 FPS |
Low settings | 189.7 FPS | 103.0 FPS |
Difference | 0 % | 45.7 % |