General information | GeForce GTX 1660 Ti | GeForce GT 640M |
---|---|---|
Launched | Q2 2019 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 2048 MB 66.7 % |
Core Clock | 1455 MHz 0 % | 625 MHz 57 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 80 W 0 % | 32 W 60 % |
Performance | GeForce GTX 1660 Ti | GeForce GT 640M |
Overall Score | 51339 0 % | 15411 70 % |
Future Proof | 66 % 0 % | 23 % 65.2 % |
Benchmark Score | 26357 0 % | 2375 91 % |
2D Benchmark Score | 485.5 0 % | 196.4 59.6 % |
Average DirectX performance | 85 FPS 0 % | 8.2 FPS 90.3 % |
DirectX 9 performance | 154.8 FPS 0 % | 18.9 FPS 87.8 % |
DirectX 10 performance | 60.7 FPS 0 % | 3 FPS 95 % |
DirectX 11 performance | 85.6 FPS 0 % | 8 FPS 90.7 % |
DirectX 12 performance | 38.8 FPS 0 % | 3 FPS 92.3 % |
Graphic card computing | 3726.5 operations/s 0 % | 431.3 operations/s 88.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti, GeForce GT 640M.
Average frames per second | GeForce GTX 1660 Ti | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 117.7 FPS | 24.0 FPS |
High settings | 211.9 FPS | 43.2 FPS |
Medium settings | 254.3 FPS | 51.8 FPS |
Low settings | 356.1 FPS | 72.5 FPS |
Difference | 0 % | 79.6 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti, GeForce GT 640M.
Grand Theft Auto V | GeForce GTX 1660 Ti | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.0 FPS | 24.1 FPS |
High settings | 154.7 FPS | 43.4 FPS |
Medium settings | 185.7 FPS | 52.1 FPS |
Low settings | 259.9 FPS | 72.9 FPS |
Difference | 0 % | 71.9 % |