General information | RTX A3000 | GeForce GT 640M |
---|---|---|
Launched | Q1 2022 | Q4 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 12 MB 99.4 % | 2048 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 130 W 0 % | 32 W 75.4 % |
Performance | RTX A3000 | GeForce GT 640M |
Overall Score | 59190 0 % | 15409 74 % |
Future Proof | 85 % 0 % | 23 % 72.9 % |
Benchmark Score | 35035 0 % | 2374 93.2 % |
2D Benchmark Score | 611.4 0 % | 195.2 68.1 % |
Average DirectX performance | 111.3 FPS 0 % | 8.3 FPS 92.6 % |
DirectX 9 performance | 170.3 FPS 0 % | 19.1 FPS 88.8 % |
DirectX 10 performance | 90.5 FPS 0 % | 3 FPS 96.7 % |
DirectX 11 performance | 116.2 FPS 0 % | 8 FPS 93.1 % |
DirectX 12 performance | 68.1 FPS 0 % | 3 FPS 95.6 % |
Graphic card computing | 5709 operations/s 0 % | 433.9 operations/s 92.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A3000, GeForce GT 640M.
Average frames per second | RTX A3000 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 138.7 FPS | 23.9 FPS |
High settings | 249.7 FPS | 43.0 FPS |
Medium settings | 299.6 FPS | 51.6 FPS |
Low settings | 419.4 FPS | 72.3 FPS |
Difference | 0 % | 82.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A3000, GeForce GT 640M.
Grand Theft Auto V | RTX A3000 | GeForce GT 640M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 99.6 FPS | 24.0 FPS |
High settings | 179.3 FPS | 43.3 FPS |
Medium settings | 215.2 FPS | 51.9 FPS |
Low settings | 301.2 FPS | 72.7 FPS |
Difference | 0 % | 75.9 % |