General information | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M LE |
---|---|---|
Launched | Q3 2017 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 8192 MB 0 % | 2048 MB 75 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 90 W 0 % | 32 W 64.4 % |
Performance | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M LE |
Overall Score | 50540 0 % | 13373 73.5 % |
Future Proof | 55 % 0 % | 21 % 61.8 % |
Benchmark Score | 25543 0 % | 1788 93 % |
2D Benchmark Score | 433.9 0 % | 171 60.6 % |
Average DirectX performance | 84.6 FPS 0 % | 6.3 FPS 92.6 % |
DirectX 9 performance | 152.5 FPS 0 % | 15 FPS 90.2 % |
DirectX 10 performance | 66.1 FPS 0 % | 2 FPS 97 % |
DirectX 11 performance | 84.1 FPS 0 % | 6 FPS 92.8 % |
DirectX 12 performance | 35.7 FPS 0 % | 2 FPS 94.4 % |
Graphic card computing | 3564.6 operations/s 0 % | 307.1 operations/s 91.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1070 (Max-Q Design), GeForce GT 640M LE.
Average frames per second | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 115.6 FPS | 19.4 FPS |
High settings | 208.1 FPS | 34.9 FPS |
Medium settings | 249.7 FPS | 41.9 FPS |
Low settings | 349.5 FPS | 58.7 FPS |
Difference | 0 % | 83.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1070 (Max-Q Design), GeForce GT 640M LE.
Grand Theft Auto V | GeForce GTX 1070 (Max-Q Design) | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 84.7 FPS | 20.7 FPS |
High settings | 152.4 FPS | 37.2 FPS |
Medium settings | 182.9 FPS | 44.6 FPS |
Low settings | 256.0 FPS | 62.5 FPS |
Difference | 0 % | 75.6 % |