General information | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Launched | Q3 2019 | Q2 2019 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 945 MHz 32.3 % | 1395 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 80 W 0 % | 50 W 37.5 % |
Performance | Quadro RTX 3000 | GeForce GTX 1650 |
Overall Score | 53723 0 % | 42425 21 % |
Future Proof | 68 % 0 % | 66 % 2.9 % |
Benchmark Score | 28862 0 % | 17999 37.6 % |
2D Benchmark Score | 526.2 0 % | 387.5 26.4 % |
Average DirectX performance | 93.8 FPS 0 % | 57.2 FPS 39 % |
DirectX 9 performance | 167.5 FPS 0 % | 116.5 FPS 30.5 % |
DirectX 10 performance | 77.9 FPS 0 % | 35.6 FPS 54.3 % |
DirectX 11 performance | 86.6 FPS 0 % | 49.6 FPS 42.7 % |
DirectX 12 performance | 43.1 FPS 0 % | 27.2 FPS 36.9 % |
Graphic card computing | 3895.1 operations/s 0 % | 2750 operations/s 29.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000, GeForce GTX 1650.
Average frames per second | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 125.0 FPS | 94.1 FPS |
High settings | 225.0 FPS | 169.4 FPS |
Medium settings | 269.9 FPS | 203.3 FPS |
Low settings | 377.9 FPS | 284.6 FPS |
Difference | 0 % | 24.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000, GeForce GTX 1650.
Grand Theft Auto V | Quadro RTX 3000 | GeForce GTX 1650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 90.9 FPS | 71.2 FPS |
High settings | 163.6 FPS | 128.1 FPS |
Medium settings | 196.3 FPS | 153.7 FPS |
Low settings | 274.8 FPS | 215.2 FPS |
Difference | 0 % | 21.7 % |