General information | Quadro RTX 3000 (Max-Q Design) | GeForce GTX 1650 Ti |
---|---|---|
Launched | Q4 2019 | Q1 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 600 MHz 55.6 % | 1350 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 60 W 0 % | 55 W 8.3 % |
Performance | Quadro RTX 3000 (Max-Q Design) | GeForce GTX 1650 Ti |
Overall Score | 46483 0 % | 44211 4.9 % |
Future Proof | 70 % 1.4 % | 71 % 0 % |
Benchmark Score | 21607 0 % | 19546 9.5 % |
2D Benchmark Score | 345.4 11.7 % | 391.3 0 % |
Average DirectX performance | 70.7 FPS 0 % | 62.9 FPS 11.1 % |
DirectX 9 performance | 111.2 FPS 7.2 % | 119.8 FPS 0 % |
DirectX 10 performance | 63.4 FPS 0 % | 38.9 FPS 38.6 % |
DirectX 11 performance | 72.3 FPS 0 % | 60.9 FPS 15.8 % |
DirectX 12 performance | 36 FPS 0 % | 32 FPS 11.2 % |
Graphic card computing | 2757.5 operations/s 0.2 % | 2763.8 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000 (Max-Q Design), GeForce GTX 1650 Ti.
Average frames per second | Quadro RTX 3000 (Max-Q Design) | GeForce GTX 1650 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 105.2 FPS | 99.0 FPS |
High settings | 189.3 FPS | 178.2 FPS |
Medium settings | 227.2 FPS | 213.8 FPS |
Low settings | 318.1 FPS | 299.4 FPS |
Difference | 0 % | 5.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000 (Max-Q Design), GeForce GTX 1650 Ti.
Grand Theft Auto V | Quadro RTX 3000 (Max-Q Design) | GeForce GTX 1650 Ti |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 78.2 FPS | 74.3 FPS |
High settings | 140.8 FPS | 133.7 FPS |
Medium settings | 169.0 FPS | 160.5 FPS |
Low settings | 236.6 FPS | 224.7 FPS |
Difference | 0 % | 5 % |