General information | Radeon Pro 5500M | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Launched | Q4 2019 | Q2 2019 |
Used in | Mobile | Mobile |
Factory | AMD | NVIDIA |
Motherboard Bus | PCIe 4.0 x8 | PCIe 3.0 x16 |
Memory | 8192 MB 0 % | 4096 MB 50 % |
Core Clock | 1000 MHz 2 % | 1020 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 85 W 0 % | 35 W 58.8 % |
Performance | Radeon Pro 5500M | GeForce GTX 1650 (Max-Q Design) |
Overall Score | 42015 0 % | 39914 5 % |
Future Proof | 70 % 0 % | 66 % 5.7 % |
Benchmark Score | 17652 0 % | 15932 9.7 % |
2D Benchmark Score | 667.6 0 % | 330.6 50.5 % |
Average DirectX performance | 51.4 FPS 0 % | 51.1 FPS 0.6 % |
DirectX 9 performance | 96.5 FPS 0 % | 96.5 FPS 0 % |
DirectX 10 performance | 34.9 FPS 0 % | 31.9 FPS 8.5 % |
DirectX 11 performance | 44 FPS 5.8 % | 46.7 FPS 0 % |
DirectX 12 performance | 30.2 FPS 0 % | 29.3 FPS 3.1 % |
Graphic card computing | 3422.1 operations/s 0 % | 2277.3 operations/s 33.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Radeon Pro 5500M, GeForce GTX 1650 (Max-Q Design).
Average frames per second | Radeon Pro 5500M | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 92.0 FPS | 86.4 FPS |
High settings | 165.7 FPS | 155.5 FPS |
Medium settings | 198.8 FPS | 186.6 FPS |
Low settings | 278.3 FPS | 261.2 FPS |
Difference | 0 % | 6.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Radeon Pro 5500M, GeForce GTX 1650 (Max-Q Design).
Grand Theft Auto V | Radeon Pro 5500M | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.0 FPS | 66.4 FPS |
High settings | 125.9 FPS | 119.5 FPS |
Medium settings | 151.1 FPS | 143.4 FPS |
Low settings | 211.6 FPS | 200.7 FPS |
Difference | 0 % | 5.1 % |