General information | RTX A2000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Launched | Q2 2022 | Q2 2019 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 8 MB 99.8 % | 4096 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 95 W 0 % | 35 W 63.2 % |
Performance | RTX A2000 | GeForce GTX 1650 (Max-Q Design) |
Overall Score | 51984 0 % | 39914 23.2 % |
Future Proof | 86 % 0 % | 66 % 23.3 % |
Benchmark Score | 27023 0 % | 15931 41 % |
2D Benchmark Score | 543 0 % | 325 40.1 % |
Average DirectX performance | 81.4 FPS 0 % | 50.8 FPS 37.6 % |
DirectX 9 performance | 134.5 FPS 0 % | 95.6 FPS 28.9 % |
DirectX 10 performance | 59.8 FPS 0 % | 32.3 FPS 46 % |
DirectX 11 performance | 77.2 FPS 0 % | 46.7 FPS 39.6 % |
DirectX 12 performance | 54.2 FPS 0 % | 28.7 FPS 46.9 % |
Graphic card computing | 4543.1 operations/s 0 % | 2270.5 operations/s 50 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A2000, GeForce GTX 1650 (Max-Q Design).
Average frames per second | RTX A2000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 119.1 FPS | 86.4 FPS |
High settings | 214.3 FPS | 155.5 FPS |
Medium settings | 257.2 FPS | 186.5 FPS |
Low settings | 360.0 FPS | 261.2 FPS |
Difference | 0 % | 27.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A2000, GeForce GTX 1650 (Max-Q Design).
Grand Theft Auto V | RTX A2000 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.2 FPS | 66.4 FPS |
High settings | 156.9 FPS | 119.5 FPS |
Medium settings | 188.3 FPS | 143.4 FPS |
Low settings | 263.7 FPS | 200.7 FPS |
Difference | 0 % | 23.9 % |