General information | GeForce RTX 2050 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Launched | Q1 2022 | Q2 2019 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1185 MHz 0 % | 1020 MHz 13.9 % |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 45 W 0 % | 35 W 22.2 % |
Performance | GeForce RTX 2050 | GeForce GTX 1650 (Max-Q Design) |
Overall Score | 44444 0 % | 39914 10.2 % |
Future Proof | 85 % 0 % | 66 % 22.4 % |
Benchmark Score | 19752 0 % | 15931 19.3 % |
2D Benchmark Score | 462.7 0 % | 325 29.7 % |
Average DirectX performance | 58.4 FPS 0 % | 50.8 FPS 13 % |
DirectX 9 performance | 104.9 FPS 0 % | 95.6 FPS 8.9 % |
DirectX 10 performance | 38 FPS 0 % | 32.3 FPS 14.9 % |
DirectX 11 performance | 48.3 FPS 0 % | 46.7 FPS 3.3 % |
DirectX 12 performance | 42.4 FPS 0 % | 28.7 FPS 32.2 % |
Graphic card computing | 3416.4 operations/s 0 % | 2270.5 operations/s 33.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce RTX 2050, GeForce GTX 1650 (Max-Q Design).
Average frames per second | GeForce RTX 2050 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 98.6 FPS | 86.4 FPS |
High settings | 177.5 FPS | 155.5 FPS |
Medium settings | 212.9 FPS | 186.5 FPS |
Low settings | 298.1 FPS | 261.2 FPS |
Difference | 0 % | 12.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce RTX 2050, GeForce GTX 1650 (Max-Q Design).
Grand Theft Auto V | GeForce RTX 2050 | GeForce GTX 1650 (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 74.2 FPS | 66.4 FPS |
High settings | 133.5 FPS | 119.5 FPS |
Medium settings | 160.2 FPS | 143.4 FPS |
Low settings | 224.3 FPS | 200.7 FPS |
Difference | 0 % | 10.5 % |