General information | Quadro RTX 3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Launched | Q3 2019 | Q2 2020 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
Core Clock | 945 MHz 8.7 % | 1035 MHz 0 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.6 |
Thermal Design Power (TDP) | 80 W 0 % | 35 W 56.3 % |
Performance | Quadro RTX 3000 | GeForce GTX 1650 Ti (Max-Q Design) |
Overall Score | 53713 0 % | 40711 24.2 % |
Future Proof | 68 % 6.8 % | 73 % 0 % |
Benchmark Score | 28850 0 % | 16574 42.6 % |
2D Benchmark Score | 517.8 0 % | 337 34.9 % |
Average DirectX performance | 94.4 FPS 0 % | 53.9 FPS 42.9 % |
DirectX 9 performance | 169.7 FPS 0 % | 100.5 FPS 40.8 % |
DirectX 10 performance | 78.2 FPS 0 % | 34 FPS 56.6 % |
DirectX 11 performance | 86.6 FPS 0 % | 53.3 FPS 38.5 % |
DirectX 12 performance | 43 FPS 0 % | 27.9 FPS 34.9 % |
Graphic card computing | 3881.4 operations/s 0 % | 2327.3 operations/s 40 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro RTX 3000, GeForce GTX 1650 Ti (Max-Q Design).
Average frames per second | Quadro RTX 3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 124.9 FPS | 89.4 FPS |
High settings | 224.8 FPS | 160.9 FPS |
Medium settings | 269.7 FPS | 193.1 FPS |
Low settings | 377.6 FPS | 270.3 FPS |
Difference | 0 % | 28.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro RTX 3000, GeForce GTX 1650 Ti (Max-Q Design).
Grand Theft Auto V | Quadro RTX 3000 | GeForce GTX 1650 Ti (Max-Q Design) |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 90.6 FPS | 68.1 FPS |
High settings | 163.1 FPS | 122.5 FPS |
Medium settings | 195.7 FPS | 147.0 FPS |
Low settings | 274.0 FPS | 205.8 FPS |
Difference | 0 % | 24.9 % |