General information | GeForce GT 640M | Radeon HD 6310 |
---|---|---|
Launched | Q4 2012 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | |
Core Clock | 625 MHz 0 % | 492 MHz 21.3 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.4 |
Thermal Design Power (TDP) | 32 W 28.9 % | 45 W 0 % |
Performance | GeForce GT 640M | Radeon HD 6310 |
Overall Score | 15411 0 % | 5615 63.6 % |
Future Proof | 23 % 0 % | 21 % 8.7 % |
Benchmark Score | 2375 0 % | 315 86.7 % |
2D Benchmark Score | 195.6 0 % | 34.8 82.2 % |
Average DirectX performance | 8.3 FPS 0 % | 1.2 FPS 85 % |
DirectX 9 performance | 19.1 FPS 0 % | 4 FPS 79.2 % |
DirectX 10 performance | 3 FPS 0 % | 0 FPS 100 % |
DirectX 11 performance | 8 FPS 0 % | 1 FPS 87.5 % |
DirectX 12 performance | 3 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 435.2 operations/s 0 % | 68.7 operations/s 84.2 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Radeon HD 6310.
Average frames per second | GeForce GT 640M | Radeon HD 6310 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 6.9 FPS |
High settings | 43.2 FPS | 12.5 FPS |
Medium settings | 51.8 FPS | 14.9 FPS |
Low settings | 72.5 FPS | 20.9 FPS |
Difference | 0 % | 71.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Radeon HD 6310.
Grand Theft Auto V | GeForce GT 640M | Radeon HD 6310 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 7.3 FPS |
High settings | 43.4 FPS | 13.1 FPS |
Medium settings | 52.1 FPS | 15.8 FPS |
Low settings | 73.0 FPS | 22.1 FPS |
Difference | 0 % | 69.8 % |