General information | RTX A3000 | GeForce GT 650M |
---|---|---|
Launched | Q1 2022 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 12 MB 99.4 % | 2048 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 130 W 0 % | 45 W 65.4 % |
Performance | RTX A3000 | GeForce GT 650M |
Overall Score | 59191 0 % | 17652 70.2 % |
Future Proof | 85 % 0 % | 21 % 75.3 % |
Benchmark Score | 35036 0 % | 3116 91.1 % |
2D Benchmark Score | 607.8 0 % | 235.5 61.3 % |
Average DirectX performance | 111.6 FPS 0 % | 10.8 FPS 90.3 % |
DirectX 9 performance | 170.8 FPS 0 % | 25.2 FPS 85.2 % |
DirectX 10 performance | 90.3 FPS 0 % | 4 FPS 95.6 % |
DirectX 11 performance | 117.8 FPS 0 % | 10.1 FPS 91.5 % |
DirectX 12 performance | 67.4 FPS 0 % | 4 FPS 94 % |
Graphic card computing | 5726.1 operations/s 0 % | 551.2 operations/s 90.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A3000, GeForce GT 650M.
Average frames per second | RTX A3000 | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 138.7 FPS | 29.1 FPS |
High settings | 249.7 FPS | 52.4 FPS |
Medium settings | 299.6 FPS | 62.9 FPS |
Low settings | 419.4 FPS | 88.0 FPS |
Difference | 0 % | 79 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A3000, GeForce GT 650M.
Grand Theft Auto V | RTX A3000 | GeForce GT 650M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 99.6 FPS | 27.9 FPS |
High settings | 179.3 FPS | 50.3 FPS |
Medium settings | 215.2 FPS | 60.3 FPS |
Low settings | 301.2 FPS | 84.4 FPS |
Difference | 0 % | 72 % |