General information | GeForce 9800M GTS | GeForce GTX 260M |
---|---|---|
Launched | Q2 2009 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 2.0 x16 | PCIe 2.0 x16 |
Memory | 512 MB 50 % | 1024 MB 0 % |
Core Clock | 600 MHz 0 % | 550 MHz 8.3 % |
DirectX | DirectX 10 | DirectX 10 |
OpenGL | OpenGL 3.3 | OpenGL 3.3 |
Thermal Design Power (TDP) | 75 W 0 % | 65 W 13.3 % |
Performance | GeForce 9800M GTS | GeForce GTX 260M |
Overall Score | 10175 0 % | 9892 2.8 % |
Future Proof | 0 % 100 % | 21 % 0 % |
Benchmark Score | 1035 0 % | 978 5.5 % |
2D Benchmark Score | 99.2 0 % | 43.3 56.4 % |
Average DirectX performance | 3.7 FPS 6.2 % | 4 FPS 0 % |
DirectX 9 performance | 13.9 FPS 6.7 % | 14.9 FPS 0 % |
DirectX 10 performance | 1 FPS 0 % | 1 FPS 1.2 % |
DirectX 11 performance | 0 FPS NaN % | 0 FPS NaN % |
DirectX 12 performance | 0 FPS NaN % | 0 FPS NaN % |
Graphic card computing | 0 operations/s NaN % | 0 operations/s NaN % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce 9800M GTS, GeForce GTX 260M.
Average frames per second | GeForce 9800M GTS | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 13.5 FPS | 13.0 FPS |
High settings | 24.2 FPS | 23.4 FPS |
Medium settings | 29.1 FPS | 28.1 FPS |
Low settings | 40.7 FPS | 39.3 FPS |
Difference | 0 % | 3.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce 9800M GTS, GeForce GTX 260M.
Grand Theft Auto V | GeForce 9800M GTS | GeForce GTX 260M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 15.3 FPS | 14.8 FPS |
High settings | 27.6 FPS | 26.7 FPS |
Medium settings | 33.1 FPS | 32.0 FPS |
Low settings | 46.3 FPS | 44.8 FPS |
Difference | 0 % | 3.2 % |