General information | GeForce GT 640M | Radeon HD 6250 |
---|---|---|
Launched | Q4 2012 | Q1 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | |
Core Clock | 625 MHz 0 % | 400 MHz 36 % |
DirectX | DirectX 11 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.4 |
Thermal Design Power (TDP) | 32 W 8.6 % | 35 W 0 % |
Performance | GeForce GT 640M | Radeon HD 6250 |
Overall Score | 15409 0 % | 4928 68 % |
Future Proof | 23 % 0 % | 18 % 21.7 % |
Benchmark Score | 2374 0 % | 243 89.8 % |
2D Benchmark Score | 195.2 0 % | 29.7 84.8 % |
Average DirectX performance | 8.3 FPS 0 % | 1 FPS 87.8 % |
DirectX 9 performance | 19.1 FPS 0 % | 3 FPS 84.2 % |
DirectX 10 performance | 3 FPS 0 % | 0 FPS 100 % |
DirectX 11 performance | 8 FPS 0 % | 1 FPS 87.4 % |
DirectX 12 performance | 3 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 434.7 operations/s 0 % | 43 operations/s 90.1 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Radeon HD 6250.
Average frames per second | GeForce GT 640M | Radeon HD 6250 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 6.1 FPS |
High settings | 43.2 FPS | 10.9 FPS |
Medium settings | 51.8 FPS | 13.1 FPS |
Low settings | 72.5 FPS | 18.3 FPS |
Difference | 0 % | 74.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Radeon HD 6250.
Grand Theft Auto V | GeForce GT 640M | Radeon HD 6250 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 5.9 FPS |
High settings | 43.4 FPS | 10.7 FPS |
Medium settings | 52.1 FPS | 12.8 FPS |
Low settings | 72.9 FPS | 18.0 FPS |
Difference | 0 % | 75.4 % |