General information | GeForce GT 645M | Mobility Radeon HD 3650 |
---|---|---|
Launched | Q1 2013 | Q2 2009 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 1024 MB 50 % |
Core Clock | 710 MHz 0 % | 500 MHz 29.6 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GT 645M | Mobility Radeon HD 3650 |
Overall Score | 15494 0 % | 6015 61.2 % |
Future Proof | 25 % 0 % | 0 % 100 % |
Benchmark Score | 2401 0 % | 362 84.9 % |
2D Benchmark Score | 160.4 0 % | 33.9 78.9 % |
Average DirectX performance | 7.2 FPS 0 % | 1.5 FPS 79.5 % |
DirectX 9 performance | 13.9 FPS 0 % | 5 FPS 64.5 % |
DirectX 10 performance | 3 FPS 0 % | 1 FPS 66.7 % |
DirectX 11 performance | 7 FPS 0 % | 0 FPS 100 % |
DirectX 12 performance | 5 FPS 0 % | 0 FPS 100 % |
Graphic card computing | 474.8 operations/s 0 % | 0 operations/s 100 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 645M, Mobility Radeon HD 3650.
Average frames per second | GeForce GT 645M | Mobility Radeon HD 3650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 7.4 FPS |
High settings | 43.5 FPS | 13.4 FPS |
Medium settings | 52.2 FPS | 16.1 FPS |
Low settings | 73.1 FPS | 22.5 FPS |
Difference | 0 % | 69.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 645M, Mobility Radeon HD 3650.
Grand Theft Auto V | GeForce GT 645M | Mobility Radeon HD 3650 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.2 FPS | 8.0 FPS |
High settings | 43.6 FPS | 14.3 FPS |
Medium settings | 52.4 FPS | 17.2 FPS |
Low settings | 73.3 FPS | 24.1 FPS |
Difference | 0 % | 67.2 % |