General information | GeForce GT 640M | Mobility Radeon HD 4550 |
---|---|---|
Launched | Q4 2012 | Q1 2010 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 0 % | 512 MB 75 % |
Core Clock | 625 MHz 0 % | 550 MHz 12 % |
DirectX | DirectX 11 | DirectX 10.1 |
OpenGL | OpenGL 4.5 | OpenGL 3.3 |
Performance | GeForce GT 640M | Mobility Radeon HD 4550 |
Overall Score | 15411 0 % | 7026 54.4 % |
Future Proof | 23 % 0 % | 5 % 78.3 % |
Benchmark Score | 2375 0 % | 494 79.2 % |
2D Benchmark Score | 193.4 33.8 % | 292 0 % |
Average DirectX performance | 8.3 FPS 0 % | 1.4 FPS 82.9 % |
DirectX 9 performance | 19 FPS 0 % | 2.1 FPS 89.2 % |
DirectX 10 performance | 3 FPS 0 % | 1.1 FPS 62.7 % |
DirectX 11 performance | 8 FPS 0 % | 1.7 FPS 78.3 % |
DirectX 12 performance | 3 FPS 0 % | 0.7 FPS 75.8 % |
Graphic card computing | 435.6 operations/s 0 % | 120 operations/s 72.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Mobility Radeon HD 4550.
Average frames per second | GeForce GT 640M | Mobility Radeon HD 4550 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 8.7 FPS |
High settings | 43.2 FPS | 15.7 FPS |
Medium settings | 51.8 FPS | 18.8 FPS |
Low settings | 72.5 FPS | 26.3 FPS |
Difference | 0 % | 63.7 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Mobility Radeon HD 4550.
Grand Theft Auto V | GeForce GT 640M | Mobility Radeon HD 4550 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 9.7 FPS |
High settings | 43.4 FPS | 17.4 FPS |
Medium settings | 52.1 FPS | 20.9 FPS |
Low settings | 72.9 FPS | 29.2 FPS |
Difference | 0 % | 59.9 % |