General information | GeForce GTX 1650 (Max-Q Design) | FirePro W9000 |
---|---|---|
Launched | Q2 2019 | Q4 2012 |
Used in | Mobile | Workstation |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 33.3 % | 6144 MB 0 % |
Core Clock | 1020 MHz 0 % | 975 MHz 4.4 % |
DirectX | DirectX 12 | DirectX 11.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.2 |
Thermal Design Power (TDP) | 35 W 87.2 % | 274 W 0 % |
Performance | GeForce GTX 1650 (Max-Q Design) | FirePro W9000 |
Overall Score | 39910 0 % | 39822 0.2 % |
Future Proof | 66 % 0 % | 23 % 65.2 % |
Benchmark Score | 15928 0 % | 15858 0.4 % |
2D Benchmark Score | 324.4 55.1 % | 722.9 0 % |
Average DirectX performance | 51 FPS 0 % | 48.9 FPS 4.1 % |
DirectX 9 performance | 95.8 FPS 0.5 % | 96.3 FPS 0 % |
DirectX 10 performance | 32.1 FPS 0 % | 31.2 FPS 2.7 % |
DirectX 11 performance | 47 FPS 0 % | 35.2 FPS 25.1 % |
DirectX 12 performance | 28.9 FPS 11.8 % | 32.8 FPS 0 % |
Graphic card computing | 2268.2 operations/s 15.7 % | 2690.3 operations/s 0 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), FirePro W9000.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | FirePro W9000 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.4 FPS | 86.2 FPS |
High settings | 155.5 FPS | 155.1 FPS |
Medium settings | 186.5 FPS | 186.1 FPS |
Low settings | 261.2 FPS | 260.6 FPS |
Difference | 0 % | 0.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), FirePro W9000.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | FirePro W9000 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 66.3 FPS |
High settings | 119.6 FPS | 119.4 FPS |
Medium settings | 143.5 FPS | 143.2 FPS |
Low settings | 200.9 FPS | 200.5 FPS |
Difference | 0 % | 0.2 % |