General information | Quadro M520 | GeForce GT 730M |
---|---|---|
Launched | Q2 2017 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 2048 MB 0 % | 2048 MB 0 % |
Core Clock | 1041 MHz 0 % | 719 MHz 30.9 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 25 W 24.2 % | 33 W 0 % |
Performance | Quadro M520 | GeForce GT 730M |
Overall Score | 21981 0 % | 14502 34 % |
Future Proof | 53 % 0 % | 25 % 52.8 % |
Benchmark Score | 4832 0 % | 2103 56.5 % |
2D Benchmark Score | 226.1 0 % | 174.8 22.7 % |
Average DirectX performance | 14.8 FPS 0 % | 7.2 FPS 51.1 % |
DirectX 9 performance | 29.1 FPS 0 % | 16.9 FPS 42.1 % |
DirectX 10 performance | 9.1 FPS 0 % | 2 FPS 78.2 % |
DirectX 11 performance | 11.9 FPS 0 % | 7.1 FPS 40.7 % |
DirectX 12 performance | 9 FPS 0 % | 3 FPS 66.8 % |
Graphic card computing | 790.8 operations/s 0 % | 517.6 operations/s 34.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M520, GeForce GT 730M.
Average frames per second | Quadro M520 | GeForce GT 730M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 39.7 FPS | 21.8 FPS |
High settings | 71.5 FPS | 39.3 FPS |
Medium settings | 85.8 FPS | 47.1 FPS |
Low settings | 120.1 FPS | 66.0 FPS |
Difference | 0 % | 45 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M520, GeForce GT 730M.
Grand Theft Auto V | Quadro M520 | GeForce GT 730M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 35.4 FPS | 22.5 FPS |
High settings | 63.7 FPS | 40.5 FPS |
Medium settings | 76.4 FPS | 48.6 FPS |
Low settings | 107.0 FPS | 68.0 FPS |
Difference | 0 % | 36.5 % |