General information | Quadro M2200 | GeForce GT 645M |
---|---|---|
Launched | Q2 2017 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1025 MHz 0 % | 710 MHz 30.7 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 55 W 0 % | 32 W 41.8 % |
Performance | Quadro M2200 | GeForce GT 645M |
Overall Score | 33261 0 % | 15492 53.4 % |
Future Proof | 53 % 0 % | 25 % 52.8 % |
Benchmark Score | 11063 0 % | 2400 78.3 % |
2D Benchmark Score | 383.4 0 % | 159.8 58.3 % |
Average DirectX performance | 35.9 FPS 0 % | 7.3 FPS 79.8 % |
DirectX 9 performance | 75.5 FPS 0 % | 14 FPS 81.4 % |
DirectX 10 performance | 18.1 FPS 0 % | 3 FPS 83.5 % |
DirectX 11 performance | 30.2 FPS 0 % | 7 FPS 76.7 % |
DirectX 12 performance | 20 FPS 0 % | 5 FPS 74.9 % |
Graphic card computing | 1847.9 operations/s 0 % | 469.6 operations/s 74.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M2200, GeForce GT 645M.
Average frames per second | Quadro M2200 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 68.9 FPS | 24.2 FPS |
High settings | 124.0 FPS | 43.5 FPS |
Medium settings | 148.8 FPS | 52.2 FPS |
Low settings | 208.3 FPS | 73.0 FPS |
Difference | 0 % | 64.9 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M2200, GeForce GT 645M.
Grand Theft Auto V | Quadro M2200 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 54.9 FPS | 24.2 FPS |
High settings | 98.9 FPS | 43.6 FPS |
Medium settings | 118.7 FPS | 52.3 FPS |
Low settings | 166.2 FPS | 73.3 FPS |
Difference | 0 % | 55.9 % |