General information | GeForce GTX 1050 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Launched | Q3 2018 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 999 MHz 0 % | 710 MHz 28.9 % |
DirectX | DirectX 12 | DirectX 11 |
Performance | GeForce GTX 1050 (Max-Q Design) | GeForce GT 645M |
Overall Score | 32372 0 % | 15493 52.1 % |
Future Proof | 61 % 0 % | 25 % 59 % |
Benchmark Score | 10480 0 % | 2400 77.1 % |
2D Benchmark Score | 290.4 0 % | 159.8 45 % |
Average DirectX performance | 32.6 FPS 0 % | 7.3 FPS 77.7 % |
DirectX 9 performance | 59.4 FPS 0 % | 14.1 FPS 76.3 % |
DirectX 10 performance | 19 FPS 0 % | 3 FPS 84.1 % |
DirectX 11 performance | 34.2 FPS 0 % | 7 FPS 79.5 % |
DirectX 12 performance | 18 FPS 0 % | 5 FPS 72.2 % |
Graphic card computing | 1574.9 operations/s 0 % | 476.2 operations/s 69.8 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1050 (Max-Q Design), GeForce GT 645M.
Average frames per second | GeForce GTX 1050 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.6 FPS | 24.2 FPS |
High settings | 119.9 FPS | 43.5 FPS |
Medium settings | 143.9 FPS | 52.2 FPS |
Low settings | 201.5 FPS | 73.0 FPS |
Difference | 0 % | 63.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1050 (Max-Q Design), GeForce GT 645M.
Grand Theft Auto V | GeForce GTX 1050 (Max-Q Design) | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 53.3 FPS | 24.2 FPS |
High settings | 95.9 FPS | 43.5 FPS |
Medium settings | 115.1 FPS | 52.2 FPS |
Low settings | 161.2 FPS | 73.1 FPS |
Difference | 0 % | 54.7 % |