General information | GeForce GTX 1650 | GeForce GT 645M |
---|---|---|
Launched | Q2 2019 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 2048 MB 50 % |
Core Clock | 1395 MHz 0 % | 710 MHz 49.1 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 50 W 0 % | 32 W 36 % |
Performance | GeForce GTX 1650 | GeForce GT 645M |
Overall Score | 42433 0 % | 15493 63.5 % |
Future Proof | 66 % 0 % | 25 % 62.1 % |
Benchmark Score | 18006 0 % | 2400 86.7 % |
2D Benchmark Score | 386.7 0 % | 157.6 59.3 % |
Average DirectX performance | 57.4 FPS 0 % | 7.2 FPS 87.4 % |
DirectX 9 performance | 116.2 FPS 0 % | 13.9 FPS 88.1 % |
DirectX 10 performance | 35.9 FPS 0 % | 3 FPS 91.6 % |
DirectX 11 performance | 50.3 FPS 0 % | 7 FPS 86.2 % |
DirectX 12 performance | 27.1 FPS 0 % | 5 FPS 81.5 % |
Graphic card computing | 2736.3 operations/s 0 % | 468.7 operations/s 82.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650, GeForce GT 645M.
Average frames per second | GeForce GTX 1650 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 93.2 FPS | 24.1 FPS |
High settings | 167.7 FPS | 43.4 FPS |
Medium settings | 201.2 FPS | 52.0 FPS |
Low settings | 281.7 FPS | 72.8 FPS |
Difference | 0 % | 74.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650, GeForce GT 645M.
Grand Theft Auto V | GeForce GTX 1650 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 70.7 FPS | 24.2 FPS |
High settings | 127.2 FPS | 43.5 FPS |
Medium settings | 152.7 FPS | 52.2 FPS |
Low settings | 213.7 FPS | 73.1 FPS |
Difference | 0 % | 65.8 % |