General information | RTX A2000 | GeForce GT 645M |
---|---|---|
Launched | Q2 2022 | Q1 2013 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 4.0 x16 | PCIe 3.0 x16 |
Memory | 8 MB 99.6 % | 2048 MB 0 % |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 95 W 0 % | 32 W 66.3 % |
Performance | RTX A2000 | GeForce GT 645M |
Overall Score | 51977 0 % | 15495 70.2 % |
Future Proof | 86 % 0 % | 25 % 70.9 % |
Benchmark Score | 27016 0 % | 2401 91.1 % |
2D Benchmark Score | 544.6 0 % | 157.6 71.1 % |
Average DirectX performance | 81.2 FPS 0 % | 7.2 FPS 91.1 % |
DirectX 9 performance | 133.2 FPS 0 % | 14 FPS 89.5 % |
DirectX 10 performance | 60.1 FPS 0 % | 3 FPS 95 % |
DirectX 11 performance | 77.6 FPS 0 % | 6.9 FPS 91.1 % |
DirectX 12 performance | 53.8 FPS 0 % | 5 FPS 90.6 % |
Graphic card computing | 4596.2 operations/s 0 % | 475.2 operations/s 89.7 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for RTX A2000, GeForce GT 645M.
Average frames per second | RTX A2000 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 119.5 FPS | 24.2 FPS |
High settings | 215.1 FPS | 43.5 FPS |
Medium settings | 258.1 FPS | 52.2 FPS |
Low settings | 361.4 FPS | 73.1 FPS |
Difference | 0 % | 79.8 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for RTX A2000, GeForce GT 645M.
Grand Theft Auto V | RTX A2000 | GeForce GT 645M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 87.1 FPS | 24.3 FPS |
High settings | 156.8 FPS | 43.8 FPS |
Medium settings | 188.2 FPS | 52.5 FPS |
Low settings | 263.4 FPS | 73.5 FPS |
Difference | 0 % | 72.1 % |