General information | GeForce GT 640M | Radeon R5 M230 |
---|---|---|
Launched | Q4 2012 | Q4 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 50 % | 4096 MB 0 % |
Core Clock | 625 MHz 19.9 % | 780 MHz 0 % |
DirectX | DirectX 11 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | GeForce GT 640M | Radeon R5 M230 |
Overall Score | 15411 0 % | 10368 32.7 % |
Future Proof | 23 % 36.1 % | 36 % 0 % |
Benchmark Score | 2375 0 % | 1075 54.7 % |
2D Benchmark Score | 195.6 0 % | 129.8 33.6 % |
Average DirectX performance | 8.3 FPS 0 % | 3.8 FPS 54.6 % |
DirectX 9 performance | 19.1 FPS 0 % | 7 FPS 63.1 % |
DirectX 10 performance | 3 FPS 0 % | 1 FPS 66.8 % |
DirectX 11 performance | 8 FPS 0 % | 4 FPS 49.9 % |
DirectX 12 performance | 3 FPS 0 % | 3 FPS 0.8 % |
Graphic card computing | 435.2 operations/s 0 % | 329.6 operations/s 24.3 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GT 640M, Radeon R5 M230.
Average frames per second | GeForce GT 640M | Radeon R5 M230 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.0 FPS | 13.6 FPS |
High settings | 43.2 FPS | 24.5 FPS |
Medium settings | 51.8 FPS | 29.4 FPS |
Low settings | 72.5 FPS | 41.2 FPS |
Difference | 0 % | 43.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GT 640M, Radeon R5 M230.
Grand Theft Auto V | GeForce GT 640M | Radeon R5 M230 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 24.1 FPS | 15.5 FPS |
High settings | 43.4 FPS | 27.8 FPS |
Medium settings | 52.1 FPS | 33.4 FPS |
Low settings | 73.0 FPS | 46.7 FPS |
Difference | 0 % | 35.9 % |