General information | Quadro M500M | Radeon R7 M260 |
---|---|---|
Launched | Q1 2016 | Q4 2014 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Memory | 2048 MB 50 % | 4096 MB 0 % |
DirectX | DirectX 12.1 | DirectX 11.2 |
OpenGL | OpenGL 4.5 | OpenGL 4.3 |
Performance | Quadro M500M | Radeon R7 M260 |
Overall Score | 17387 0 % | 11309 35 % |
Future Proof | 45 % 0 % | 36 % 20 % |
Benchmark Score | 3023 0 % | 1279 57.7 % |
2D Benchmark Score | 186.3 0 % | 119.2 36 % |
Average DirectX performance | 9.5 FPS 0 % | 4.5 FPS 52.9 % |
DirectX 9 performance | 20.2 FPS 0 % | 7.9 FPS 60.6 % |
DirectX 10 performance | 4 FPS 0 % | 1 FPS 75 % |
DirectX 11 performance | 7 FPS 0 % | 4 FPS 42.3 % |
DirectX 12 performance | 7 FPS 0 % | 5 FPS 28.5 % |
Graphic card computing | 663.6 operations/s 0 % | 365.5 operations/s 44.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M500M, Radeon R7 M260.
Average frames per second | Quadro M500M | Radeon R7 M260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.5 FPS | 15.3 FPS |
High settings | 51.4 FPS | 27.5 FPS |
Medium settings | 61.7 FPS | 33.1 FPS |
Low settings | 86.3 FPS | 46.3 FPS |
Difference | 0 % | 46.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M500M, Radeon R7 M260.
Grand Theft Auto V | Quadro M500M | Radeon R7 M260 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 27.5 FPS | 17.0 FPS |
High settings | 49.4 FPS | 30.6 FPS |
Medium settings | 59.3 FPS | 36.7 FPS |
Low settings | 83.0 FPS | 51.4 FPS |
Difference | 0 % | 38.1 % |