General information | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M270X |
---|---|---|
Launched | Q2 2019 | Q1 2015 |
Used in | Mobile | Mobile |
Factory | NVIDIA | AMD |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 4096 MB 0 % | 4096 MB 0 % |
Core Clock | 1020 MHz 0 % | 725 MHz 28.9 % |
DirectX | DirectX 12 | DirectX 11.2 |
OpenGL | OpenGL 4.6 | OpenGL 4.3 |
Performance | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M270X |
Overall Score | 39917 0 % | 17637 55.8 % |
Future Proof | 66 % 0 % | 38 % 42.4 % |
Benchmark Score | 15934 0 % | 3111 80.5 % |
2D Benchmark Score | 327.7 0 % | 304.5 7.1 % |
Average DirectX performance | 51.1 FPS 0 % | 8 FPS 84.3 % |
DirectX 9 performance | 96.8 FPS 0 % | 16 FPS 83.4 % |
DirectX 10 performance | 32.2 FPS 0 % | 3 FPS 90.6 % |
DirectX 11 performance | 46.7 FPS 0 % | 4 FPS 91.5 % |
DirectX 12 performance | 28.9 FPS 0 % | 9 FPS 68.9 % |
Graphic card computing | 2276 operations/s 0 % | 783.1 operations/s 65.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), Radeon R9 M270X.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M270X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.5 FPS | 29.1 FPS |
High settings | 155.8 FPS | 52.4 FPS |
Medium settings | 186.9 FPS | 62.9 FPS |
Low settings | 261.7 FPS | 88.0 FPS |
Difference | 0 % | 66.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), Radeon R9 M270X.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | Radeon R9 M270X |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 27.9 FPS |
High settings | 119.5 FPS | 50.2 FPS |
Medium settings | 143.4 FPS | 60.3 FPS |
Low settings | 200.7 FPS | 84.4 FPS |
Difference | 0 % | 58 % |