General information | GeForce GTX 1660 Ti | Quadro M3000M |
---|---|---|
Launched | Q1 2019 | Q4 2015 |
Used in | Desktop | Mobile |
Factory | NVIDIA | NVIDIA |
Motherboard Bus | PCIe 3.0 x16 | PCIe 3.0 x16 |
Memory | 6144 MB 0 % | 4096 MB 33.3 % |
DirectX | DirectX 12 | DirectX 12.1 |
OpenGL | OpenGL 4.6 | OpenGL 4.5 |
Thermal Design Power (TDP) | 120 W 0 % | 75 W 37.5 % |
Performance | GeForce GTX 1660 Ti | Quadro M3000M |
Overall Score | 57795 0 % | 37786 34.6 % |
Future Proof | 65 % 0 % | 43 % 33.8 % |
Benchmark Score | 33402 0 % | 14278 57.3 % |
2D Benchmark Score | 804.7 0 % | 404 49.8 % |
Average DirectX performance | 102.5 FPS 0 % | 47.6 FPS 53.5 % |
DirectX 9 performance | 190 FPS 0 % | 100.8 FPS 47 % |
DirectX 10 performance | 68.7 FPS 0 % | 25 FPS 63.6 % |
DirectX 11 performance | 101.9 FPS 0 % | 41.6 FPS 59.2 % |
DirectX 12 performance | 49.6 FPS 0 % | 23.2 FPS 53.3 % |
Graphic card computing | 5299.7 operations/s 0 % | 2098 operations/s 60.4 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1660 Ti, Quadro M3000M.
Average frames per second | GeForce GTX 1660 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 135.2 FPS | 80.9 FPS |
High settings | 243.3 FPS | 145.6 FPS |
Medium settings | 292.0 FPS | 174.7 FPS |
Low settings | 408.8 FPS | 244.5 FPS |
Difference | 0 % | 40.2 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1660 Ti, Quadro M3000M.
Grand Theft Auto V | GeForce GTX 1660 Ti | Quadro M3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 97.2 FPS | 62.7 FPS |
High settings | 175.0 FPS | 112.8 FPS |
Medium settings | 210.0 FPS | 135.3 FPS |
Low settings | 293.9 FPS | 189.5 FPS |
Difference | 0 % | 35.5 % |