General information | GeForce GTX 1650 (Max-Q Design) | GeForce 930A |
---|---|---|
Launched | Q2 2019 | Q1 2016 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 4096 MB 0 % | |
Performance | GeForce GTX 1650 (Max-Q Design) | GeForce 930A |
Overall Score | 39917 0 % | 18093 54.7 % |
Future Proof | 66 % 0 % | 45 % 31.8 % |
Benchmark Score | 15934 0 % | 3274 79.5 % |
2D Benchmark Score | 327.7 0 % | 215.8 34.1 % |
Average DirectX performance | 51.1 FPS 0 % | 10 FPS 80.4 % |
DirectX 9 performance | 96.8 FPS 0 % | 20 FPS 79.3 % |
DirectX 10 performance | 32.2 FPS 0 % | 5 FPS 84.4 % |
DirectX 11 performance | 46.7 FPS 0 % | 8 FPS 82.9 % |
DirectX 12 performance | 28.9 FPS 0 % | 7 FPS 75.8 % |
Graphic card computing | 2276 operations/s 0 % | 615 operations/s 73 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), GeForce 930A.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | GeForce 930A |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.5 FPS | 30.2 FPS |
High settings | 155.8 FPS | 54.3 FPS |
Medium settings | 186.9 FPS | 65.2 FPS |
Low settings | 261.7 FPS | 91.3 FPS |
Difference | 0 % | 65.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), GeForce 930A.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | GeForce 930A |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 28.6 FPS |
High settings | 119.5 FPS | 51.6 FPS |
Medium settings | 143.4 FPS | 61.9 FPS |
Low settings | 200.7 FPS | 86.6 FPS |
Difference | 0 % | 56.8 % |