General information | Quadro M500M | GeForce GT 640M LE |
---|---|---|
Launched | Q1 2016 | Q3 2012 |
Used in | Mobile | Mobile |
Factory | NVIDIA | NVIDIA |
Memory | 2048 MB 0 % | 2048 MB 0 % |
DirectX | DirectX 12.1 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 30 W 6.3 % | 32 W 0 % |
Performance | Quadro M500M | GeForce GT 640M LE |
Overall Score | 17387 0 % | 13371 23.1 % |
Future Proof | 45 % 0 % | 21 % 53.3 % |
Benchmark Score | 3023 0 % | 1788 40.9 % |
2D Benchmark Score | 189.5 0 % | 171.3 9.6 % |
Average DirectX performance | 9.5 FPS 0 % | 6.2 FPS 34.3 % |
DirectX 9 performance | 20 FPS 0 % | 14.9 FPS 25.5 % |
DirectX 10 performance | 4 FPS 0 % | 2 FPS 49.4 % |
DirectX 11 performance | 7 FPS 0 % | 6 FPS 14 % |
DirectX 12 performance | 7 FPS 0 % | 2 FPS 71.4 % |
Graphic card computing | 666.3 operations/s 0 % | 306.8 operations/s 53.9 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M500M, GeForce GT 640M LE.
Average frames per second | Quadro M500M | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 28.5 FPS | 19.3 FPS |
High settings | 51.3 FPS | 34.8 FPS |
Medium settings | 61.5 FPS | 41.8 FPS |
Low settings | 86.1 FPS | 58.5 FPS |
Difference | 0 % | 32.1 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M500M, GeForce GT 640M LE.
Grand Theft Auto V | Quadro M500M | GeForce GT 640M LE |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 27.5 FPS | 20.5 FPS |
High settings | 49.4 FPS | 37.0 FPS |
Medium settings | 59.3 FPS | 44.3 FPS |
Low settings | 83.0 FPS | 62.1 FPS |
Difference | 0 % | 25.2 % |