General information | GeForce GTX 1650 (Max-Q Design) | Iris Plus 640 |
---|---|---|
Launched | Q2 2019 | Q1 2017 |
Used in | Mobile | Mobile |
Factory | NVIDIA | Intel |
Motherboard Bus | PCIe 3.0 x16 | Integrated |
Memory | 4096 MB 87.5 % | 32768 MB 0 % |
Core Clock | 1020 MHz 0 % | 300 MHz 70.6 % |
DirectX | DirectX 12 | DirectX 12 |
OpenGL | OpenGL 4.6 | OpenGL 4.4 |
Performance | GeForce GTX 1650 (Max-Q Design) | Iris Plus 640 |
Overall Score | 39917 0 % | 18662 53.2 % |
Future Proof | 66 % 0 % | 51 % 22.7 % |
Benchmark Score | 15934 0 % | 3483 78.1 % |
2D Benchmark Score | 327.7 4.4 % | 342.7 0 % |
Average DirectX performance | 51.1 FPS 0 % | 12 FPS 76.5 % |
DirectX 9 performance | 96.8 FPS 0 % | 27.2 FPS 71.8 % |
DirectX 10 performance | 32.2 FPS 0 % | 5 FPS 84.4 % |
DirectX 11 performance | 46.7 FPS 0 % | 10.9 FPS 76.7 % |
DirectX 12 performance | 28.9 FPS 0 % | 5 FPS 82.7 % |
Graphic card computing | 2276 operations/s 0 % | 625 operations/s 72.5 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for GeForce GTX 1650 (Max-Q Design), Iris Plus 640.
Average frames per second | GeForce GTX 1650 (Max-Q Design) | Iris Plus 640 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 86.5 FPS | 31.6 FPS |
High settings | 155.8 FPS | 56.9 FPS |
Medium settings | 186.9 FPS | 68.2 FPS |
Low settings | 261.7 FPS | 95.5 FPS |
Difference | 0 % | 63.5 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for GeForce GTX 1650 (Max-Q Design), Iris Plus 640.
Grand Theft Auto V | GeForce GTX 1650 (Max-Q Design) | Iris Plus 640 |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 66.4 FPS | 29.6 FPS |
High settings | 119.5 FPS | 53.3 FPS |
Medium settings | 143.4 FPS | 64.0 FPS |
Low settings | 200.7 FPS | 89.6 FPS |
Difference | 0 % | 55.4 % |