General information | Quadro M520 | Quadro K3000M |
---|---|---|
Launched | Q2 2017 | Q4 2012 |
Used in | Mobile | Workstation |
Factory | NVIDIA | NVIDIA |
Memory | 2048 MB 0 % | 2048 MB 0 % |
Core Clock | 1041 MHz 0 % | 654 MHz 37.2 % |
DirectX | DirectX 12 | DirectX 11 |
OpenGL | OpenGL 4.5 | OpenGL 4.5 |
Thermal Design Power (TDP) | 25 W 66.7 % | 75 W 0 % |
Performance | Quadro M520 | Quadro K3000M |
Overall Score | 21977 0 % | 20644 6.1 % |
Future Proof | 53 % 0 % | 23 % 56.6 % |
Benchmark Score | 4830 0 % | 4262 11.8 % |
2D Benchmark Score | 226.3 33 % | 337.6 0 % |
Average DirectX performance | 14.7 FPS 1.3 % | 14.9 FPS 0 % |
DirectX 9 performance | 28.8 FPS 17 % | 34.7 FPS 0 % |
DirectX 10 performance | 9 FPS 0 % | 7 FPS 21.8 % |
DirectX 11 performance | 12.1 FPS 7.1 % | 13 FPS 0 % |
DirectX 12 performance | 9.1 FPS 0 % | 5 FPS 44.7 % |
Graphic card computing | 782.9 operations/s 0 % | 637.1 operations/s 18.6 % |
Comparison of average FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) for Quadro M520, Quadro K3000M.
Average frames per second | Quadro M520 | Quadro K3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 40.1 FPS | 36.8 FPS |
High settings | 72.3 FPS | 66.2 FPS |
Medium settings | 86.7 FPS | 79.4 FPS |
Low settings | 121.4 FPS | 111.2 FPS |
Difference | 0 % | 8.4 % |
Comparison of FPS count by settings on resolution 1920 × 1080 (FHD (1080p)) in game Grand Theft Auto V for Quadro M520, Quadro K3000M.
Grand Theft Auto V | Quadro M520 | Quadro K3000M |
---|---|---|
Screen resolution: 1920 × 1080 pixels Change | ||
Ultra settings | 35.6 FPS | 33.3 FPS |
High settings | 64.1 FPS | 59.9 FPS |
Medium settings | 76.9 FPS | 71.9 FPS |
Low settings | 107.6 FPS | 100.6 FPS |
Difference | 0 % | 6.5 % |